Warlords Battlecry III further expands the Battlecry tradition of featuring persistent RPG-like fantasy heroes with its retinue of loyal followers fighting massive battles in the Warlords' world of Etheria. The conditions for victory vary depending on the map, including conquest of all enemies and towns, collection of a certain amount of a resource, or finding the grail artifact. The hero will progress in experience by engaging in combat with enemy heroes and monsters. The player creates an army by spending resources at one of the eight town types in the game. The gameplay is divided into two parts, tactical overland exploration and a turn based combat system. The gameplay is very similar to its predecessors in that the player controls a number of heroes that command an army of creatures inspired by myth and legend. The player can choose to play through seven different campaigns telling the story, or play in a scenario against computer or human opponents. It is the third installment of the Heroes of Might and Magic series. Its ports to several computer and console systems followed in 1999-2000. Heroes of Might and Magic III: The Restoration of Erathia is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by the 3DO Company in 1999.